Polymuse
Build interactive 3D structure experiences
Annotate assemblies, teach disassembly, and publish training-ready 3D projects — right in the browser.

Drop a project or start blank
Open the Polymuse editor to load a 3D project, or explore a sample case.
Built for industrial training and OEM documentation
Everything for structured 3D training
Hierarchy, annotation, and playback modules designed for complex equipment — not just pretty viewers.
Assembly hierarchy
Manage part trees, visibility, and step sequences so trainees always know where they are in the machine.
Part annotation
Label components, attach notes, and localize content for multilingual training packages.
Disassembly modules
Author guided take-apart and reassembly flows with camera moves and progress cues.
Training playback
Publish interactive experiences trainees can orbit, step through, and revisit on any device.
Bilingual projects
Ship Chinese and English labels side by side — same geometry, localized training copy.
Portable bundles
Package models and assets into self-contained project bundles for sharing and archival.
How to build with Polymuse
Three steps from model to training-ready structure experience.
- 1
Open or import a project
Start blank in the editor, or load an existing industrial project.
- 2
Structure and annotate
Organize the hierarchy, mark parts, and author recognition or disassembly modules.
- 3
Publish for training
Preview the full 3D experience, then share the case with your team or trainees.
Featured cases
Real equipment projects authored in Polymuse — open any case to explore the structure.
Loading cases…
Built for controlled environments
Industrial models are sensitive. Polymuse keeps authoring workflows project-based and intentional.
Project-based workflow
Work with explicit project bundles — you choose what to open, save, and share.
Team-ready publishing
Turn authoring into shareable cases for training without rebuilding viewers from scratch.
No mystery uploads
You decide when assets leave the machine. Local editing stays under your control.
FAQ
Quick answers about Polymuse.
Ready to structure your next machine?
Open the editor, load a sample case, or start a blank project for your equipment line.